Jutter (Dutch for beachcomber) is a small game about beachcombing. Walk along the waterline, dig up what the sea left behind, sell it, and fill your museum with complete sets.

This is a prototype exploring different mechanics for a potential future game. A full playthrough (collecting all the museum sets) takes about 30 to 45 minutes.

HOW TO PLAY

  • Tap or click to walk
  • Stand still on a sand mound to dig
  • Walk into the lighthouse to end the day 

ABOUT THIS PROTOTYPE

If this grows into a full game, it will be my first, and I have no illusions about this early version. The concept and mechanics are my ideas; the code, graphics, text and audio are all AI-generated (Claude). If I continue with this game, the sound, graphics and text will be human-made. The code will probably stay AI-assisted

Your progress is saved in your browser, separately for each language. Available in English and Dutch.

If something feels off, or you have an idea, leave a comment. I'd like to hear it.

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